Legality (show more) |
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Standard Ban List 24.03 (latest) |
Standard Ban List 23.09 (active) |
Rotation |
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Deck valid after Sixth Rotation |
Copied from Finite Loup and Boomer Mulch with own additions (Consume, Pinhole Threading).
Probably way better in the hands of a good pilot - I am not. Consume early can go up to 20c in some games and feels good. My biggest issue is that games can go on forever if you don't pick up early agendas - you can easily end up in a situation where the corp can just survive for 45 minutes with you whiffing your 15-20 HQ and R&D accesses until you've used your entire deck and all Labor Rights. I think it desperately needs some sort of multiaccess if you want to play it in a tournament setting because the time-limit is a serious concern for it (or someone luckier than I am needs to pilot it).
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