Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Opening Moves |
Second Thoughts |
Mala Tempora |
Honor and Profit |
Order and Chaos |
The Valley |
Breaker Bay |
Chrome City |
The Underway |
Card draw simulator |
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Speedy Electronic Banking! | 0 | 0 | 0 |
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My take on Supermodernism in Titan
Agendas are most of the money in the deck (with Mark Yale being major support on that front) with operations keeping things going. The Goal is to start scoring ASAP and don't stop. This deck lives and dies off early game rush and pressuring the runner to keep up. Toss a Snare in the remote if you think the runner can get in after scoring an agenda or two to open up a kill window and slow them down.
Cortex lock is there to make the early facechecks harsh (and potentially deadly) to make the runner either low down and rig up or go light on cards and eat a SEA-Scorch.
Other than that, standard Weyland rush fun stuff!
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