A classic tag and bag Argus. Fairly ice-light, but you don't need a lot of ice, you just need enough to cover the basics. Your centrals can mostly be unprotected, as by and large, you simply don't care if they steal your agendas. Between Posted Bounty and False Lead you can manipulate the Runner and use tags against them without them having a choice in the matter. Private Security Force lets you be annoying if you have spare clicks, and Atlas is Atlas.
DRT, Pad, and Jackson mean you can spam horizontal and make them waste their time checking. You don't even really need to ice them. Snare should mostly stay in hand unless you know you can bluff it.
Housekeeping and Power Shutdown make things obnoxious for the Runner and SEA Source/Scorched Earth are obvious.
The ICE are simple and chosen for their ability to either end the run, land tags, or in Checkpoint's case give meat damage. Archer does Archer things, and you have plenty of onepointers to feed it. If they get brave enough to run Data Raven when you've got False Lead scored, that's pretty much game.
Scoring out is Plan B. If you're scoring out, Something Went Wrong.