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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
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Pre-rotation decklist |
Remake of one of my older decks. Goal is to get RND lock, trash everything and score along the way. Looking for suggestions
2 comments |
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24 Apr 2016
esutter479
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24 Apr 2016
Netrunnerunner
You really need D4v1d, as you currently can't break high-strength ICE without Datasuckers (leaving you vulnerable to getting blown out by Cyberdex Virus Suite). Three Knifed seems really excessive; the MWL kind of put an end to the days where everyone played three Elis in their decks, and because you can click through Eli, you often don't have to trash it right away to set up a good R&D lock. Most other barriers are dealt with fairly easily by Parasite. Wanton Destruction is a good card, but with Ed Kim's ability + Imp + Scrubbers, you should honestly never need it. You'll also have a very hard time drawing the combo pieces you need; your opponent can set up a Lotus Field and likely score out all of their agendas before you get the Yog + Net-Ready Eyes with I've Had Worse as your only draw. Here are my thoughts on how to boost some efficiency: -2 Day Job (synergizes poorly with the Wyldcakes engine) -2 Clot (Turntable does its job better; fast advance is VERY well-prepared for Clot) -2 Deja Vu (Parasite recursion is really good, but I don't think your econ is strong enough to handle the six credits and three clicks you need to install) -2 Knifed -1 Stimhack (you want to be breaking most ICE really efficiently with Mimic+Yog+NRE; Stimhack shouldn't be needed) -3 Wanton Destruction -2 RDI (Medium is just more efficient in the event that you've blown up or invalidated their R&D ICE) -2 SOT (there aren't really many events you'd want to play more than once) -2 Clot (you MIGHT leave these in with the suggested Clone Chip add, but usually, Turntable should be doing a lot of the work Clot would be doing) -1 Imp (two is plenty; you can already trash a ton of cards) +3 Wyldside (you really need help drawing the cards you need) +2 Adjusted Chronotype (no-brainer with Wyldside) +2 D4v1d +3 Daily Casts (clickless econ synergizes better with Kati) +1 Spooned (for Archangel, Tollbooth, and Turing; it's nice to not have to rely on Datasucker all the time) +1 Forked (Gutenberg, Vikram, Ichi, and Assassin are all highly annoying to deal with too many times) +2 Medium +2 Clone Chip (amazing synergy with Parasite + Datasucker) +1 whatever That leaves one extra slot for whatever. I realize it's a pretty big overhaul; that said, my sense is that your deck focuses harder than it needs to on trashing cards, without focusing quite enough on the path it will take to get there. That leads to great games when your key pieces (i.e. breakers, NRE, Datasuckers, Parasites) all come up early, but a lot of really frustrating games when you don't find the things you need. Remember, one of Anarch's "faction weaknesses" is not being able to tutor cards out of the stack. It's worth noting that Wyldside + Adjusted Chronotype will often draw through your entire deck, and Levy isn't a great use of influence for you because you don't necessarily need extra cards to keep running with a NRE+Mimic+Yog+Corroder rig with Kati for econ. An alternative is to go with Career Fair + Earthrise Hotel, but Career Fair is a little low on full-value targets in this deck and Earthrise is fairly pricy otherwise (you'd also have to drop a Clone Chip for influence reasons). I'd probably try out Wyldcakes first, then either switch or find a slot of Levy if you find yourself going through your whole deck too often. Good luck! |
I'd go -1 Imp OR -1 Wanton Destruction for +1 HQ Interface. Gotta do something with that 2 additional influence, IMO. :) More chances at triggering the ID.