Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Well. Valencia.
This deck is a fairly typical construction, I think - and, while it hasn't placed well in the local store tourneys, it hasn't lost without a significant fight, either.
In every game I've played, in fact, I can point to my own play as the usual cause of the loss, either by mistakes by my opponent that I didn't capitalize, or on my own errors or bad guesses on the board state.
The deck is built around the slow, choking death of Itinerant Protesters, trying to throttle the corp's options and leave you playing only the board. Vigil gives you innate card draw (as well as powers Data Folding in the late game), while the Chronotype-Wyldside combo compounds the free cards each turn. If you manage all the parts, this thing generates three credits and three cards each turn without a single click, and that kind of econ and card draw is hard to beat.
Investigative Journalism is actually the most important early card - you're trying to get three or more bad pub stacked deeply on the corp, which both funds your runs as well as fuels blackmail. Eater and Keyhole allow you to apply direct pressure when required, while Infiltrate ensures you never waste a blackmail on something useless. Best of all, Paige Piper thins your first pass through the deck, dramatically boosting your odds as the uniques are purged.
I've had Worse gives you a measure of personal protection (or just a draw boost, if things are going well) and the Hades Shard will ensure that you're never caught out without a blackmail if your keyholing bears fruit.
The weakest matchup, though, is NBN-NEH, which is always a good fight. The deck struggles in the early game, only to become brutal in the mid-to-late; if NEH gets a slow setup, it's a war to the end. If they roll early? It's difficult to stop the train.
One big note: don't worry about the corp's credits. I know, that seems counter-intuitive, but the truth is that, as rezzed ICE generally means you've done something wrong, there isn't a corp deck in existence that won't out-money you with nothing to spend cash on. Focus on your build early, even if that means giving up some low value agendas, then simply rampage.
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