Can't Stop the Signal v2.0

Thike 1203

My latest version of my Anarch Tag-Me deck. I figured I'd post the updated version after the Chicago version got so much attention (partly due to the great article.) I was playing this for a while before H&P came out, before I started experimenting with other runners. I never had one as successful as this. I've added the Deep Red/Overmind breaker suite as a test, but it's not all that different than my previous Knight/Sentry/Corroder suite.

Keyhole is a new addition. I've run into a number of scenarios where I can Keyhole 3x first turn, and that's amazing. It also helps remove any econ or nasty ICE, furthering the later plan of econ denial. It also spreads the pressure out to HQ, R&D and archives. It makes me hate Rototurrets, though.

Cards I wish I had room for: Masanori, for draw and more Tag-Me fun. Imp, it may be worth getting rid of Keyhole to get him back. Helps me run poorer. 1x Blackmail, for use with Activist/Planned Assault for the final glory run. More Joshua B., because he's amazing.

Also considering adding Wyldside for draw. I'm not sure if corps would trash it or not, given that it reduces my clicks.

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