Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
With this deck we try to get a fast and efficient rig, and create a credit bank via Magnum Ops that will let us run free during the late game.
Diesel and Quality time will dig into your deck and Street Peddler can be combined with Stimhack to bring to the table programs at instant speed. Astrolabe will give us the last piece of memory needed and Modded will make our rig cheaper. The money will mostly come through Magnum Ops but we also have some events to help like Sure Gamble or Dirty Laundry. The plan during the game is to construct the rig asap, mostly focusing in Garrote to avoid program destruction, and attack RD trying to lock it. In the meantime you can run some other servers too, but the main focus is to use the RD Interface and Maker's Eyes to kill the corp via RD.
Some other cards are general protection against common corporation tools: Feedback Filter, Plascrete, Film Critic, Clone Chip and Sacrificial Construct give us answers to some of the most notorious corporation decks and options to face check some ice without losing your precious programs when the sentry breaker is not there yet. You should know which threats are you gonna face during the game given the corporation archetype you are playing against, and therefore discard the tools you won't need and use the ones you'll need.
The core of this deck is Wunderkind who give us a thinner deck and an extra memory unit. I will study the options to replace Garrote and Torch (probably the most controversial cards in this build). During the following weeks I want to make an extensive testing to find out if both breakers can be replaced by more efficient and cheaper programs.
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