some sort of shell game nonsense

bblum 5136

I'm under no illusions that this deck won't be terrible.

However, the mushin bluffs with government takeover versus project junebug. I can't wait to bring this to casual play night.

7 comments
21 Jan 2015 johnnycreations

I don't understand the Mushin/Government Takeover play. You still need (at least) 5 advancements after the initial turn. Are you just going to keep advancing, threatening both Junebug or the win?

21 Jan 2015 bblum

Yes. 12 net damage, scary, no?

21 Jan 2015 moistloaf

@bblum what about the Shaper match-up.. Deus X is laughing somewhere....

21 Jan 2015 bblum

Yes, well, it's a one trick pony. Win with government takeover once and then never play it again. :P

18 Feb 2015 hi_impact

Absolutely hilarious deck. Here's a three step primer: 1) Mushin out some random garbage that may or may not be government takeover. 2) Play the game for a few turns and ignore the Mushin. 3) Out of nowhere, triple advance the Mushin and pass the turn.

Watch your opponent sweat like a sauna. I was thinking about bringing the deck to the GNK night but I would feel like a total dick to anyone who had the unfortune of matching against this deck.

18 Feb 2015 bblum

The key is actually to put a 4th advancement on all your mushins. That way ghost branch is guaranteed to stick and junebug can't be played around short of quality time or deus.