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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
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Core Set |
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Trace Amount |
Cyber Exodus |
Humanity's Shadow |
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Card draw simulator |
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Noise Feedback Knightmare | 1 | 1 | 0 |
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Tutor and Install Nerve Agent/Medium/Hemorroids ONLY if you need them. Use Cyberfeeder for installing viruses.
Keep the pressure with Siphon's and ice destruction.
8 comments |
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13 Mar 2014
db0
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13 Mar 2014
Hongkong Koma
db0, not really. I run a similar deck and let me tell you: It does not need so much money. But I'd put some Katie's or Li's inside for faster draw and some money making. |
13 Mar 2014
PsymonTheWizard
I don't think that you need both keyhole and medium, I'd add another Hemorrhage in its place. |
13 Mar 2014
McKindling
I would add a second corroder. Due to Paper Wall's prevalence it's a real bummer to host a knight just to get through and lose the knight in the process. |
14 Mar 2014
PlutoNick
@psymon Keyhole and medium is a valid combo. If RnD is not guarded, then you can keyhole keyhole keyhole and medium for 3/4 cards. Besides, the viruses are fill more a "mail-order" purpose. If you already have keyhole, there is no need to tutor a medium (or a nerve agent). For the same reason you don't need a second hemorrhage. You can tutor one. Think of Djinn as a 'hostage' card. |
14 Mar 2014
x3r0h0ur
I'm running a hemorrhage deck that 2 times has won by decking, and was actually interactive in the mean time. It needs a lot of work, but I've found feeders to be too slow vs sahasrara. I run 3 wyldside, 3 sahasrara and burstable econ for running. Basically you're using passive credits to activate mills (basically accessess on R&D), and then forcing ice rezzed by running and using knight, then destroying with Parasite/sucker to keep centrals open. Nerve agent and hemorrhage is awesome fun. |
I tried a very similar deck, but it's very very slow. You'll prolly find your econ lacking, especially if HQ becomes too tough to crack for your Siphons.