Noise's Hemorroids Knightmare

PlutoNick 152

Tutor and Install Nerve Agent/Medium/Hemorroids ONLY if you need them. Use Cyberfeeder for installing viruses.

Keep the pressure with Siphon's and ice destruction.

8 comments
13 Mar 2014 db0

I tried a very similar deck, but it's very very slow. You'll prolly find your econ lacking, especially if HQ becomes too tough to crack for your Siphons.

13 Mar 2014 Hongkong Koma

db0, not really. I run a similar deck and let me tell you: It does not need so much money. But I'd put some Katie's or Li's inside for faster draw and some money making.

13 Mar 2014 PsymonTheWizard

I don't think that you need both keyhole and medium, I'd add another Hemorrhage in its place.

13 Mar 2014 McKindling

I would add a second corroder. Due to Paper Wall's prevalence it's a real bummer to host a knight just to get through and lose the knight in the process.

13 Mar 2014 eXister

Wraparound is one more reason for + Corroder

14 Mar 2014 PvtCb

Daily Casts is a much stronger option that Armitage

14 Mar 2014 PlutoNick

@psymon Keyhole and medium is a valid combo. If RnD is not guarded, then you can keyhole keyhole keyhole and medium for 3/4 cards. Besides, the viruses are fill more a "mail-order" purpose. If you already have keyhole, there is no need to tutor a medium (or a nerve agent). For the same reason you don't need a second hemorrhage. You can tutor one. Think of Djinn as a 'hostage' card.

14 Mar 2014 x3r0h0ur

I'm running a hemorrhage deck that 2 times has won by decking, and was actually interactive in the mean time. It needs a lot of work, but I've found feeders to be too slow vs sahasrara. I run 3 wyldside, 3 sahasrara and burstable econ for running. Basically you're using passive credits to activate mills (basically accessess on R&D), and then forcing ice rezzed by running and using knight, then destroying with Parasite/sucker to keep centrals open. Nerve agent and hemorrhage is awesome fun.