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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
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Creation and Control |
I think part of the attraction of this game is the flavor of the individual factions, and as such, I think limiting a teaching deck to a single faction per side isn’t a great idea. With that in mind I have designed a teaching deck for each faction, except NBN as they don’t yet have a deluxe expansion yet.
Each of these decks are built using the Core Set ID and cards from a single Core set and that factions deluxe expansion in an effort to showcase cards that won’t cycle out (so limiting the amount of updating these would need over time), showing off a lot of the main themes of the factions, and keeping the cost of building these kinds of decks to a minimal cost.
If you have any thoughts on how to improve these, please let me know.
2 comments |
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26 Jun 2015
lucaxiom
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29 Jun 2015
Disturbed1
I didnt mean to insinuate that each faction only has one flavor, but Im trying to highlight what these factions tend to do moreso than the others: HB- Brain Damage Weyland- Meat Damage Jinteki- Net Damage NBN- Tags and/or Traces Shaper- Shenanigans Anarch- Viruses Criminal- um...money? As for the mini-factions, Im not really sure. I very well might just skip those as it sounds like they wont ever get much support outside of their individual box, but Im going to wait and see what the box gives us before saying for sure. Im definitely excited about them, though. |
I for one think this is a lovely idea and I think I will use these decks to try to introduce some people into the world of Netrunner. My only concern is that, given the nature of this quite expansive hobby, it might be a bit presumptuous to declare each identity to have one individual flavor of deck, particularly when expansions add completely new cards sub-types to one factions; e.g. Caissa Programs to Anarchs.
P.S. What do you think of the new mini-factions coming out for the NBN deluxe expansion, and how would you create teaching decks for them?