Spooky "Key-tral" Hell Dream

FilthyMcNasty 4

So some slight updates came to this deck list, but I think I've come around to my modified final deck list. I've tested this deck against two corps and destroyed them, even with the one additional card. Boxing up their centrals and holding a Crypsis in hand in the best feeling. By mid-game you can consistently make 4-8 passive credits and get two free cards a turn, then have Mr. Li to back you up once the Hotel Party dies down.

As with a lot of my own personal play experience, this deck is also a hell of a lot of fun to play. The corp has to make a decision to score early with small agendas, or hold off for a big one. But if they hold off, you're setting up and prepared to snipe it, Iain's ability be damned.

Comments and Critiques welcome!

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