Stimhack Cube Corp - Sept2022 (Midnight Sun)

Card draw simulator
Odds: 0% – 0% – 0% more
Repartition by Cost
Repartition by Strength
Derived from
None. Self-made deck here.
Inspiration for
None yet
Include in your page (help)

thebigunit3000 2953

For a detailed writeup and changelog, read the Google Doc.

PLEASE NOTE: When building the Corp side of this cube, remove Eden Fragment, Evidence Collections, and Executive Retreat. These were added so that this list was publishable on NRDB.

Original deck notes:

Credit to bblum/jdeng/other cube testers for creating the Stimhack Cube, without which this list would not be possible.

This list, as well as the Runner list, are missing 16 IDs each. You can draft IDs just as you would any other card. All IDs are 40 cards, infinite influence, and you can play any agenda you want regardless of faction. If you do not draft an ID, you play as a blank ID (The Syndicate / The Catalyst)

Games are played to 7 points as usual. Corps have access to 1x Jackson Howard and 5x Priority Requisition. Runners do not receive any free cards.

The cube supports up to 8 players. Each player will start with 4 random 'packs' of 15 cards each. Corp is drafted, alternating the direction passed with each pack, and then Runner is drafted.

The Corp IDs are:

Asa Group: Security Through Vigilance

Cerebral Imaging: Infinite Frontiers

Cybernetics Division: Humanity Upgraded

Gagarin Deep Space: Expanding the Horizon

Industrial Genomics: Growing Solutions

Jinteki Biotech: Life Imagined

Jinteki: Personal Evolution

Jinteki: Replicating Perfection

NBN: Reality Plus

Near-Earth Hub: Broadcast Center

NEXT Design: Guarding the Net

Ob Superheavy Logistics: Extract, Export, Excelsior!

Saraswati Mnemonics: Endless Exploration

Sportsmetal: Go Big or Go Home

Tennin Institute: The Secrets Within

The Outfit: Family Owned and Operated

0 comments