Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Humanity's Shadow |
Future Proof |
Creation and Control |
Opening Moves |
Fear and Loathing |
The Spaces Between |
First Contact |
Up and Over |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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Tournament Kit (looking for feedback) | 4 | 4 | 8 |
Inspiration for | |||
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Kit Peddler, CyberPop Icon | 4 | 2 | 2 |
Include in your page (help) |
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Ended up taking 2nd out of 13 with this deck. It only lost one match up the entire day.
11 comments |
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27 Oct 2014
CodeMarvelous
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27 Oct 2014
karmaportrait
Noticed you went with a second Plascrete, which I agree with, even if it puts you "over" to 46 cards. Also, I think Modded is the right choice for these 'Stealth Kit' builds over Inside Man. Did you find Switchblade wasn't too much of a drain on your Stealth credits? I guess this is offset by Corroder over BlacKat. Well done on the tournament placing! |
28 Oct 2014
PaxCecilia
I think Switch can be worthwhile if you've got Ghost Runners to supplement Cloak. Imagine two sentries in a row, and the second has an ETR (which admittedly not a lot of sentries do) without Ghost Runner you're locked out of that server... Ghost Runner gives you a bandaid solution to not having easy access to Silencers. |
31 Oct 2014
CodeMarvelous
consistent pressure, Legworks require 3 extra same old things, also more modded targets |
It also performed very well against near earth hub, providing full RD lock