Recurring Punishment - Core 19 NISEI Tournament - 1st Place

Jinteki Replicating Perfection

15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to System Core 2019
Agenda (9)
Asset (11)
Event ()
Hardware ()
Operation (12)
Resource ()
Upgrade (2)
Barrier (5)
Code Gate (8)
3x Enigma
2x Tollbooth ●●●●
Icebreaker ()
Multi ()
Other ()
Program ()
Sentry (2)
Legality (show more)
Standard Ban List 25.08 (active)
Rotation
Deck valid after Second Rotation
hide Card draw simulator
Odds: 0% – 0% – 0% more
hide Repartition by Cost
hide Repartition by Strength
hide Derived from
None. Self-made deck here.
hide Inspiration for
sc19: Recurring Punishment 2.0
Recurring Punishment mod
Include in your page (help)

spags 7961

published by AlwaysBeRunning.net

4 comments
4 Feb 2019 scd

Yay

4 Feb 2019 EnderA

Congrats on the win! Are there any changes you'd make in retrospect?

4 Feb 2019 spags

@scdYay!

@EnderAGood question. It felt pretty good overall. One could always wonder about adding more or less ICE. Other INF calls could be a Crisium, or another DBS. Overall, it felt very solid. The Hokusai felt like additional ICE early, as they could somewhat defend a central until the Runner had the money and desire to deal with them. Also, they are fun in the scoring remote, too. TBH, not a lot of choice in Single Core for variance, so, for a kill deck, this felt good.

6 Feb 2019 x3r0h0ur

S P I K E Y RP

You must be logged in to post comments.