Damage Pavilion

siahofmars 594

Standard Shell Game except, with some new ice such as Lockdown and Cortex lock, which is cheap and helps PE shell game (in my opinion) come back to life. Players running first click and drawing up after scoreing or hitting a snare was always a big issue against PE. well now u have some tools so they cannot do that, lets say they have a hand of 4 (what people feel is safe to be at against jinteki PE) , they run R&D first click score a fetal, or hit a snare, and u house of knived them, normally the runner would then draw up for last 3 clicks and be at 3 cards but u can now rez Genetics Pavilion with a Lockdown peice of ice in front of it, even if they do have the money to go trash the genetics pavilion they are wasteing another click to do so , they run there and hit lockdown ice, now, OOPS! now i cant draw ANY cards. the 2nd interaction with the Pavilion is they run your central where u have kitsune and a snare in hand, they hit the snare and u rez genetics pavilion and then same ending deal. It also works well with cortex lock and super good with psychic field. if anything genetics pavilion has to make them play Even Slower, against PE. I am sure there are even better interactions for PE and this card with other cards.

this is the first sorta idea and iteration of the action between lockdown or cortex and genetics pavilion, and i think it can def be cool. was also considering the action between port anson grid and lockdown, sounds great to me. I will think about more later. suggestions and ideas welcome!

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