HNBN:RSVP vHJ 1.0

HepatitvsJ 244

An RSVP idea I had to hide agendas behind a remote with rsvp protecting the remote. Runner must break it or be unable to beat ASHs trace. Extra RSVP can protect R&D and/or remotes with assets in them. I'm still debating 3 WoS for the 3 paper wall just for more ICE the runner has to actually break. I'm also debating -3 Sweeps week, -3 paper wall for +3 wraparound and +3 Green/Blue level clearance. I'll need to work the ICE around to make up the extra 3 INF if I do that though. suggestions? My tournament is tomorrow. Thanks. :)

4 comments
21 Mar 2014 x3r0h0ur

RSVP + Hourglass + strongbox + ash. Remote = secure. Now add hudson.

I think you need to get things fast, I'd drop 3 eve and maybe even the 3 adonis for 3 BLC and 3 GLC. Pure burst will be better for ash, and you'll draw your 'combo' pieces sooner.

21 Mar 2014 HepatitvsJ

I thought about strongbox but forgot about hourglass. I dislike a "combo" with that many pieces though. I was thinking corporate troubleshooter to increase the strength of RSVP to keep the runner out for a turn by dropping 3 Eve? I think the Adonis is too good for economy and bluffing to force runs (I will commonly drop an agenda while saying "install Adonis" then act like it was a mistake to say that. No one has run it the first time yet. Then I can bluff an actual Adonis to waste creds later. Surprisingly effective) I'm thinking of an earlier score for MU than your "combo" suggests maybe? Maybe I can just RSVP and ASH or Hourglass and Strongbox until the other two pieces show up to make the super server. Hudson is a card I keep wanting to put in as archive protection but I can never seem to fit because I look for more reliable EtR ICE. I'll work a build with your idea and post it later. I'm actually warming to it now that I realize I don't need all four pieces at once and I can still score early. Thanks, your advice is always good. :) Eventually I plan to add 3 NAPD contract for the Mandatory upgrades since I stayed away from BP in this build. I was also debating 3 chum but I think one chum and one tollbooth for the other 3 INF is better.

21 Mar 2014 x3r0h0ur

Well its not a combo because the pieces don't rely on each other, but rather get better and better the more of them you get. Sea Source + scorch is a combo, like ash, SanSan, red herrings, etc in NBN never advance is just mounting threats.

21 Mar 2014 HepatitvsJ

I've also debated making this an NBN:MK deck. With 3 Caduceus, 3 Viper, and 3 ASH for the INF. fill with Sansan grid, RSVP, Jackho, sweeps week and hedge fund, and agendas and go from there.