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x3r0h0ur 8970

This deck plays long games. I went to the plugged in tour in Chicago IL with it, and it did not do well. I trimmed it down to 49 cards, fixed some ice, and updated the operations in order to make things work great. This deck is VERY tough to beat, it really shines late game when you have your walls up.

Recurring econ cards with Archived Memories is a big deal, particularly after scoring an efficiency committee (AM + install + 3 clicks for 7 credits in 1 turn? Yes please).

The agg sec will get programs trashed often, especially if they have no expose, and always if they are on match point. You ideally will only cheat rez heimdall or tollbooth. The Eve campaigns can be played naked unless you're against whizzard, then put a simple ice in front of it. (watch out for imp out of anarch in general though!)

The layers of cheap ice make this deck a pain in the ass to deal with. Frequently you need to bait runners with assets. Have them run 3-4 ice only to find an eve campaign for their last 5 credits, or unable to trash at all!

Yog is weak vs this deck, and its good vs Atman if you can get 3 ice of different types/strenghts up on each central server. Be mindful of where you're placing your strengths and types at all times.

You should hover in the 4-8 credit range most of the time, until you're melange mining, then you can go as high as 28-44. I've had 3 undefended Eves going and been super rich before....

Surprise ichi 2.0 is always a hoot for blowing up programs.

I know it looks lame/weak on paper, but seriously try it out, its tough to beat.

on beta tests I had 29 ice @ 54 cards in deck before, I've since trimmed it down, so if you have 2-3 ice on the table and score a beta test, go ahead and trigger it, esp if you have jackson on the table. If you have 6 on the table and 1-2 in hand, very seriously consider not triggering.

Comments welcome.

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