Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
The primary win condition of the deck is with a double medium RnD lock. Early game is spent building economy and using Noises static ability to load up archives forcing the corp to aggressively use Jackson's to shuffle agendas back in. Once you have an economic advantage and at least 1 (preferably 2) Medium's in play use vamp to drain corp credits and then walk into RnD putting the corp in the position of either wiping viruses every turn or having to allow large accesses with Medium. Imp is there to trash campaigns and SanSans, Even getting 1 use out of it to get rid of one of these is fine.
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