Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after First Rotation |
Tournaments | ||
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Cambridge GNK | #4 of 8 | Saintis |
Packs |
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Honor and Profit |
The Valley |
Chrome City |
Business First |
Salsette Island |
23 Seconds |
Intervention |
Quorum |
Earth's Scion |
Blood and Water |
Terminal Directive Cards |
Revised Core Set |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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Red Skorp. 1st place Zurich Random ID Tournament | 6 | 3 | 0 |
Inspiration for |
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None yet |
Include in your page (help) |
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Copy of the Swiss Red Skorp.
Playing with a lot of Jinteki cards is fun, but Snare! has the common problem of sitting in HQ un-hit and not appearing during R&D digs when you want it to.
Went 1/3 in local GNK. Played two Kit which deal quite well with this deck by the fact that they don't hit a Cortex Lock unprepared.
Chiyashi has never been rezzed so that influence is probably better spent elsewhere. Archer is great even when you have to sac an Oaktown for it so that could be a 2-of, making more Standoffs a tempting choice.
0 comments |
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