Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
I've always wanted BWBI to be a good ID and I think we finally have a chance with O&C. I put together a quick list of what I think could make for an interesting version of Weyland Fast Advance via ToL and just big nasty ice. Every single piece of ice is advancable and it can all be quite scary for the runner when face down.
I think all of the decisions make sense, but if you have any questions, feel free to ask!
3 comments |
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16 Dec 2014
hi_impact
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16 Dec 2014
omegalife2002
I think playing with Government Takeover could be a lot of fun. Putting it out naked and just keep advancing it, daring the runner to hit it. If they do, Punitive them. If not, then you can actually score it. I will admit though, once I've had my fun with it, I'd probably do something a lot like you mentioned and yank it out for faster agendas to push through. :) |
With how quickly you apply counters with Shipments, I would find a way to put 3x Constellation Protocol in so you can move your money-saving counters to strength counters on Firewall or Swarm. Removing Punitives, maybe? Your dream is triple-tricking counters onto the Government Takeover to save a turn, I think you're better off using 1-2 Tricks to advance 2/3s and 2/4s throughout the game and saving yourself the stress of having a 6-pointer stolen.