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my version of the high MU overmind recursion deck thats going around
10 comments |
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8 May 2014
dumdrak
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8 May 2014
DaveZilla
@CodeMarvelous Hi! I can see the use of Deep Red being cool here for the extra 3 Power counters on Overmind. Personaly i would consider going for The ToolBox (probably trying to fit in some modded are something) - although its sure much harder to get setup its bound to be more lucrative and useful than the DeepRed without Caissa in the long run. That said, with DeepRed Knight could be a cool emergency breaker (some SMCs after Overmind installed to get it in case of emergency). Talking about emergency mid-run shenanigans with SMC, Grappling Hook is coolio too :). Anyways, love the idea of using Overmind as the "only" breaker... Check out my Exile Overmind Deck and leave a comment :) |
8 May 2014
DJINNandJUICE
I like this take a lot. The deep red pick is pretty great. I personally prefer modded to inside man. It's really good work compression, and it has a really quick payoff. Also, I hear that RnD Interface works really well with Replicator. |
8 May 2014
romanoSoprano
(maybe a noob question): what's up with the mimic? it's here cause of the swordsman? or komainu/tsurugi being so popular in jinteki |
8 May 2014
TerminalHope
Deep Red is great in here, but I gotta say, IMO you'll never see enough economy to make proper use of replicator or even Overmind, really. I can't imagine you'd have the credits to support his build with 3 Sure Gamble, 1 Aesop, and 1 Opus as your only source of credits. |
9 May 2014
CodeMarvelous
after playtesting this deck has econ issues i need to cut some things to get more money |
9 May 2014
x3r0h0ur
I would use armitage and daily casts since you're already using aesops. Those 2 pieces get pretty sick efficiency when under management by ol' aesop. |
are you sure you are using the deep red?
thera aren't any caissas