ARM_MOTION v2

CBTech 6734

Developed in conjunction with Heinrich

Focuses on being aggressive with Knights, Rooks, and Forged Activation Orders.

Economy: Kati Jones as a permanent source of credits. Armitage to get me out of the gutter and Liberated to solidify my economy. Sure Gamble is Sure Gamble.

Draw: It was a toss up between Mr. Li and Professional Contacts. I decided on Li as I would rather see more cards than gain a few credits.

Inf: Forged is a strong card with Reina with her ability and Rook. Helps aggression. Mr. Li for draw power. Crescentus to derez expensive ICE. Would have 2 if I had the influence for it. Clone Chip is great for recurring trashed Knights, especially mid run with Deep Red, other trashed programs, or Crescentus. At one point I was running 2x Clone Chip with 2x Crescentus, but I ended up liking 3x Clone Chip more.

Deep Red as a 3x is necessary as it is my only source of MU, relying on Djinn to hold any nonbreaker, noncaissa programs.

Ice Carver and Bishop allow me to deal with ICE 0-6 str with my static breakers.

1x Medium and Nerve Agent for situational use. Considering dropping Nerve Agent for either 1 more Medium or some other card, but I'm satisfied with it for now.

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