30 cards

Program: Icebreaker - Killer • Install: 4 • Memory: 1 • Strength: 0 • Influence: 2

Interface → 2[credit]: Break any number of sentry subroutines.

Interface → 0[credit]: Break 1 sentry subroutine. Use this ability only if you have 3 or more installed virtual resources.

3[credit]: +3 strength.

Dance, and forget about time!
Anarch • Krembler Uprising 71
Odore
Resource: Companion - Virtual • Install: 1 • Influence: 3

When your turn begins and whenever you steal an agenda, place 1[credit] on this resource.

You can spend hosted credits to install non-connection cards.

When your turn ends, if there are 3 or more hosted credits, trash 1 of your installed cards.

Friends guard your passions.
Anarch • Izzy Pruett Uprising 73
Paladin Poemu
Resource: Location - Seedy • Install: 1 • Influence: 4

[click]: Host 1 program or piece of hardware from your grip faceup on this resource.

1[credit]: Install 1 hosted card. The first card you install this way during each of your turns costs 1[credit] less to install for each unique ({unique}) connection resource you have installed.

Designed by 2018 Eternal Champion Oguz Han Asnaz
Shaper • Matt Zeilinger Uprising 92
Pauleʼs Café
Program: Icebreaker - Decoder - Fracter • Install: 3 • Memory: 1 • Strength: 2 • Influence: 2

Interface → 1[credit]: Break 1 barrier subroutine. Use this ability only if this program was installed this turn.

Interface → 1[credit]: Break 1 code gate subroutine.

1[credit]: +3 strength. Use this ability only by spending a credit from a stealth card.

Look at the problem from a different angle.
Shaper • Kevin Tame Uprising 89
Penrose
Resource: Stealth - Virtual • Install: 2 • Influence: 2

If you made a successful run on HQ this turn, this resource costs 2[credit] less to install.

When you install this resource, load 4[credit] onto it. When it is empty, trash it.

You can spend hosted credits during runs.

Shadow Net marketplaces have such venerability that they differ from legal platforms only in the products offered.
Criminal • Kevin Tame Uprising 81
Penumbral Toolkit
Hardware: Chip • Install: 1 • Influence: 3

The first time each turn a run begins, you may look at the top 2 cards of your stack.

1[credit]: Reveal the top card of your stack. If that card is a program or piece of hardware, you may install it. Use this ability only once per turn.

“Overinflate a superposition-stack and optimal code forms the negentropy traverse.”
“Aha, like putting too much air into a balloon?!”
Criminal • N. Hopkins Uprising 77
Prognostic Q-Loop
Program • Install: 0 • Memory: 2 • Influence: 3

2[credit], [trash]: Search your stack for 1 program. Install it. (Shuffle your stack after searching it.)

Consider this: the most notorious tool in cyberterrorism is one that, in isolation, does nothing.
Shaper • Chiara Biancheri Uprising 90
Self-modifying Code
Hardware: Chip • Install: 1 • Influence: 2

As an additional cost to use this hardware, trash 1 installed program. Ignore this cost if an installed program has already been trashed this turn.

[trash]: Install 1 program from your heap, paying 3[credit] less.

“I could let my code evolve something new, but sometimes I just want to remember yesterday’s solution.”
—Lane
Shaper • Elizaveta Sokolova Uprising 85
Simulchip

Swift

Hardware: Console - Vehicle • Install: 2 • Influence: 2

+1[memory unit]

The first time each turn you play a run event, gain [click].

Limit 1 console per player.

“Red ones go faster.”
—Ken “Express” Tenma
Criminal • Kira L. Nguyen Uprising 78
Swift

The Back

Resource: Job - Location • Install: 1 • Influence: 4

The first time each turn you use a piece of hardware during a run, place 1 power counter on this resource.

[click], remove this resource from the game: For each hosted power counter, choose up to 2 cards in your heap with [trash] abilities. Shuffle the chosen cards into your stack.

“Junk plus undiscerning buyers equals profit.”
—Az McCaffrey
Criminal • Izzy Pruett Uprising 82
The Back

30 cards