Interface → 2[credit]: Break any number of sentry subroutines.
Interface → 0[credit]: Break 1 sentry subroutine. Use this ability only if you have 3 or more installed virtual resources.
3[credit]: +3 strength.
When your turn begins and whenever you steal an agenda, place 1[credit] on this resource.
You can spend hosted credits to install non-connection cards.
When your turn ends, if there are 3 or more hosted credits, trash 1 of your installed cards.
[click]: Host 1 program or piece of hardware from your grip faceup on this resource.
1[credit]: Install 1 hosted card. The first card you install this way during each of your turns costs 1[credit] less to install for each unique ({unique}) connection resource you have installed.
Interface → 1[credit]: Break 1 barrier subroutine. Use this ability only if this program was installed this turn.
Interface → 1[credit]: Break 1 code gate subroutine.
1[credit]: +3 strength. Use this ability only by spending a credit from a stealth card.
If you made a successful run on HQ this turn, this resource costs 2[credit] less to install.
When you install this resource, load 4[credit] onto it. When it is empty, trash it.
You can spend hosted credits during runs.
The first time each turn a run begins, you may look at the top 2 cards of your stack.
1[credit]: Reveal the top card of your stack. If that card is a program or piece of hardware, you may install it. Use this ability only once per turn.
2[credit], [trash]: Search your stack for 1 program. Install it. (Shuffle your stack after searching it.)
As an additional cost to use this hardware, trash 1 installed program. Ignore this cost if an installed program has already been trashed this turn.
[trash]: Install 1 program from your heap, paying 3[credit] less.
+1[memory unit]
The first time each turn you play a run event, gain [click].
Limit 1 console per player.
The first time each turn you use a piece of hardware during a run, place 1 power counter on this resource.
[click], remove this resource from the game: For each hosted power counter, choose up to 2 cards in your heap with [trash] abilities. Shuffle the chosen cards into your stack.