People complain a lot about Weyland's ice, but the Flashpoint cycle seems like the beginning of a golden age for Weyland's server protection efforts. (Just in time for Şifr to usher in a new age of ice destruction!)
Veritas is part of that. A really solid "tempo swing" sentry. Unbroken, it will cost most runners between 3-4 to run through, and net the corp a nice 2 refund on the rez cost. It costs most breakers 3 to break, (6 with MKUltra!) so it's still a decent task once rezzed.
It has some obvious similarities to Errand Boy, but is probably better overall - it doesn't let you draw cards, but it has a higher credit swing, can potentially land a tag, and the +1 strength helps it lot, making it harder to instant-Parasite, and raising the break costs by 2, for things like Mongoose, GS Shrike M2 or Golden. (Or poor Pipeline, if anyone ever actually used it!)
It won't actually end any runs, but it probably makes for some solid early-game ice tax for centrals, or econ assets that you want to make a bit more expensive to trash.