Legality (show more) |
---|
Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
---|
Pre-rotation decklist |
Packs |
---|
Core Set |
What Lies Ahead |
Opening Moves |
True Colors |
Upstalk |
First Contact |
The Source |
Data and Destiny |
Salsette Island |
The Liberated Mind |
23 Seconds |
Escalation |
Intervention |
Martial Law |
Card draw simulator |
---|
Odds: 0% – 0% – 0% more
|
Repartition by Cost |
---|
Repartition by Strength |
---|
Derived from |
---|
None. Self-made deck here. |
Inspiration for | |||
---|---|---|---|
Good ol' Switcheroo | 0 | 1 | 0 |
Include in your page (help) |
---|
This deck takes a couple of deck ideas I've had for a while now (namely asset spam & trace-tag BOOM!) and smashes them all together into one big beautiful mess.
Trace-Tag:
Weaken your opponents economy by starting traces all the time with NBN: Controlling the Message and either Door to Door or Manhunt, together with Aryabhata Tech & Primary Transmission Dish this should make your opponent very upset and eventually result in a tag or two slipping by.
Asset Spam:
And now that we have already agreed that we want some assets out to make our traces better, we might as well go all the way and just asset spam. Turtlebacks & PAD Campaign will steadily improve your economy and trying to remove assets will trigger another trace from your CtM.
Exchange:
You're going to be spamming agendas too! Normally giving your opponent an opportunity to take an unprotected Restructured Datapool or Global Food Initiative is considered quite stupid, but in this deck its all according to plan. Because you're going to swap those bad boys back f or a lausy Quantum Predictive Model or Breaking News with Exchange of Information the very instant they let their guard down.
In fact they don't even need to let their guard down, because with just 3 clicks and 2 credits you can score News and Exchange it for Something Bigger right away leaving your opponent with two permanent tags since the second part of Breaking News does not trigger because it is no longer in your score area.
You have 2 Exchanges and with 2 swaps for 3-point agandas out of the way, you just need to score a 1-point'er to close out the game. And if you're lucky, your opponent might even do it for you.
ICE:
The watchful eye might have sensed a common theme among the ICE used in this deck. But all joking aside, you mostly just set up ICE to keep HQ and R&D safe. Sometimes it can also be worth it to invest a few ICE on a single remote server to try to manually score out a 3-point agenda.
Some opponents will completely ignore your central servers and just start trying to trash all your remotes hoping to contain the spam. In this case it can be good to drop an ice here or there (judge yourself which assets are most important in the situation).
Side Notes:
If your opponent has clicks and cash left and you don't have any Aryabhata Tech's in play, you don't really want to take your trace strength more than 3 above your opponent's natural link since raising it any further will just make your opponent take the tag and paying 1+2
Keep drawing with Jackson Howard to keep the asset spam going! drawing beyond your limit is not a big problem since discarding a few agandas into your archives is actually a easy way to keep them safe (just remember to use His second ability to put them back into R&D if they ever try to run against the archives).
If you have Manhunt active and you have more credits lying around and your opponent ever runs against a Quantum Predictive Model, just let him through and pay your way to a free agenda.
2 comments |
---|
5 May 2017
clapdog
|
You can't HHN + Psychographics can you? HHN is terminal...