Frozen In Time - Glacier

lostgrail 114

Creation & Control era Deckbuilding Challenge Variations on a theme (1/3): Glacier

Since Genesis and Spin are cycling out soon, we thought we'd take a trip down memory lane and build some "classic" decks. The challenge is to create and play with decks that were built using cards up to and including Creation and Control. Forget MWL limitations since that's intended for a different meta that what this deck would face.

About the deck itself: This is my HB Glacier deck. At the time of C&C, I had a really aggressive rush/glacier that used Howler, Oversight AI, Bioroid Efficiency Research, and Big Bad Bioroids like Heimdall 2.0 and Janus 1.0 to keep aggressive runners in check. The nice thing about Howler is that if I only have one ETR ICE in HQ, I can put down multiple howlers to give me a "run time" deployment option. In the years since, we've seen Supermodernism and Redcoats which have given me a better perspective on how to do a glacier.

People always say Howler is ineffective because the Runner can just jack out before hitting the big bioroid. I disagree for two counts: 1) if it's a big bioroid you can't afford to rez and they jack out, you can land a Successful Demonstration pretty reliably. Also, they just wasted a click, and it only cost you 1 credit. 2) Why does it have to be big? I think Eli 1.0 is a great candidate: it's taxing, and you can probably rez it if they jack out and try again. And, if you are playing ETF (in this case I'm not) it's a free credit since you're installing a card during a turn you normally can't install cards in!

Bioroid Efficiency Research should really only be played on a Janus 1.0 or a 2.0 bioroid, since you can't actually click through any of those without help (All-nighter).

Hourglass is an awesome code gate if you can get it out in front of a bioroid. Although relatively expensive, it can shut the runner's turn down if they don't have a decoder, and it costs Gordian Blade 5 creds to break, and Yog can't touch it without two datasucker tokens. One of the reasons it works well is that by playing Stronger Together, all the bioroids in the deck are even more expensive to crack with breakers. Corporate Troubleshooter and Tyr's Hand play supporting roles to this, giving me big scoring windows for those Project Wotans.

Neural Katana is a signature of this deck. It's unexpected, and the runner doesn't usually want to draw before making a run on this deck since they want to use clicks to break bioroids. If the runner takes 2 or three turns prepping for a run, I'm winning.

0 comments