OTK Mill

feeling 1

Question to the Coummunity: can that work?

Draw and make money. Set up the Hyperconductors and at least one Eater on Scheherazade. Install all All-nighters. When you have one Vamp and more money than the corp start the OTK:
1. make as many as possible.
2. Run with Vamp on HQ.
3. Install Medium
4. Run as often as possible on R&D.

If not enought Points scored, make the last three runs with Demolition Run and mill to death.

Minimum 19 minus Vamp & Medium makes mill for 15, 16 & 17 cards if you have all Demolition Runs on hand = 48 cards for mill.

3 comments
2 Jul 2015 tiedyedvortex

I think you're making a common new player mistake; Scheherazade does not work like Leprechaun or Djinn. Programs installed on Scheherazade still cost MU. And since Hyperdriver is a massive 3 program, you can't install more than one with this deck as it stands.

You also are banking that the corp isn't playing Oversight AI, Executive Boot Camp, Eliza's Toybox, or any other card which lets them rez ICE in advance. You also are really banking on having more money than the corp, and all I see for economy here is Sure Gamble, Daily Casts, Data Folding, and Day Job. If you aren't forcing the corp to rez ice, then the corp will easily make enough money to survive your attempted Vamp.

2 Jul 2015 bungi

Clever idea. Unfortunately Scheherazade can host cards but you still need memory for those programs.

2 Jul 2015 feeling

Oh, damn. Okay. Sorry guys but any way thanks for reply.