Everything wrong in netrunner at its core dwell in this card.
Runners are, very obviously, criminals breaking that law of peace and order that is set in that uncertain future setting of netrunner. There are various hints in the game that shows how peaceful and free that utopic future is. Isn't it "essential to liberate a populace from tyranny before that tyranny takes root"?
It seems right that they enter the game by commiting their first of a long series of crimes. Gamblers : that's what the self-proclamated saviours from the evil corporations are. Do you really support juvenile delinquency ?
Look at how capitalistic this card is in essence : the rich gets richer while the poor must backbreakingly click for mere credits. Would you really want to play a game that promotes oppression of the working class ? Where the runners, the opponents of the "capitalistic powers" are using far more immoral ways than the people they are fighting? ( Must i remind that the really naughty corporations feed the world ?)
Here we clearly see how the logic of running is flawed : righteous people will stay away from this game, or at least, from this card.