Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Humanity's Shadow |
Creation and Control |
Double Time |
Honor and Profit |
The Spaces Between |
All That Remains |
The Source |
Order and Chaos |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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The Necromancer v3 | 2 | 0 | 0 |
Include in your page (help) |
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Episode Three! Now with more runners!
This deck is called The Necromancer and it focuses on putting everything that the corp wants in the grave.
Detailed video description and piloting tips:
https://www.youtube.com/watch?v=7xNPE1o3e0c
This list is borrowed heavily from my NetrunnerDB buddy x3r0h0ur
you can find his lists here:
http://netrunnerdb.com/en/decklists/find?author=x3r0h0ur
Happy Running,
-CodeMarvelous
11 comments |
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16 Mar 2015
igelo
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16 Mar 2015
igelo
i forgot to mention that i have removed kati jones (due to mopus) and added 1 vamp and 1 clone chip for the spare influence. clone chip will be very awesome in this deck to recur cuj.0 and d4v1d when needed. |
16 Mar 2015
x3r0h0ur
I had opus in my original more vampy variant, it was kind of lackluster. Extra MU to be drawn in the correct sequence is very meh. Just take the 3 inf and use tri-maf, there is basically no downside. I think 3 deja is overkill, two at the very most. And djinn doesn't work from your heap so...? I actually removed kati from my version, because of all the clicks. going opus alone would be very click intensive, and having kati + opus would be too much. |
16 Mar 2015
CodeMarvelous
This deck has been working very well but it is difficult to pilot, similar to the run noise decks that don't run earthrise or wyldside, where its all about making the right pressure choice for the particular turn. |
16 Mar 2015
CodeMarvelous
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16 Mar 2015
x3r0h0ur
The one extra to install is made up for when you don't have to install a second armitage. Also, you rarely need to click more than once, especially if you have 2 in play. Armitage requires additional clicks and time to find once it's burnt up. Also, the amount of money is visible to the corp, so they can see when you will run out and anticipate it. With Tri-Maf, they just have to cope with the fact that it won't run out. |
18 Mar 2015
moistloaf
Guess I'd have to try it, but this deck is very slim on economy, I reckon there are plenty of scenarios when you would want more than 2c/turn. |
really love the theme of the deck, and i've made some personal adjustments on the deck, -3 lucky find, -3 tri maf contacts, -1 same old thing, -1 zu key master, +3 Magnum Opus , +3 Déjà Vu +1 Gordian Blade +1 Vamp
with spinal modem and mem strips, i think you won't be having any mem issues and mopus will give you that long term economy that the deck needs.
added deja vu just in case you want to recur any card that has been trashed due to net or meat damage and more click friendly than same old thing (just have to pay the extra credits though).