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This is a re-post of a deck I built about a month ago.
I'm posting this again mainly to see if anyone can provide me with feedback on the following:
I'm not sure I'm liking 3 Quandries. Should I take 1 of them out and put another Pup in? Furthermore, should I remove the Quandries entirely and just use 3 Enigmas? I'm trying to be as taxing and efficient as possible, so anyone who can fill me in on the better way to do this, please do! :)
3 comments |
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16 Jan 2015
Dydra
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16 Jan 2015
esutter479
Well, tbh, I AM trying to play the RP Tax style...but I just feel like I need to have that security of multiple win conditions, especially with so many possibilities at my disposal within faction. That is why Snare! is in. I wasn't really thinking about Shock!, but your mention of them plus Inazuma doesn't sound too bad. The question is, will they be dumb enough to run it more than once? The Heimdall 1.0 is there to A) provide some big boy ICE that's fairly taxing in general, and B) if they faceplant early, they'll really pay for it later. Also, I was struggling to find a better ICE to splash in. Would RSVP be better? Something else, maybe? Now that I take a really good look, the only thing(s) that don't really synergize well are the Mental Health Clinics. If I'm doing moderate net damage, I shouldn't be adding cards to their hand size. Maybe I'll think about taking those out...just not sure quite yet what to replace 'em with. |
16 Jan 2015
esutter479
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Tell me first what are you trying to do with this deck?
Do you want to run just RP Tax deck? No kill potential no nothing?
If that is the case what is the point of those 3x Snare! in it? Take them out and put 3x Shock!, also put 2x Inazuma and put the Inazuma in front of archives when they try to "free run" your Identity with an empty-jack-out run on archives, they will get pinged for 1-to-3 net unless they pay the inazuma :)
Also what's up with the brain damage? and on Heimdall 1.0 ... would be hard to make some1 run on his last click in it ...
Quandary is fine if you have 2x Lotus and 1x Tollbooth ...
Generally this deck looks to me like a mix in which a lot of things that don't sunergize together are thrown into and this deck doesn't know what it wants to be