Event: Run - Sabotage • Cost: 0 • Influence: 4

Make a run on HQ. If successful, instead of accessing cards you may force the Corp to lose up to 5, then you gain 2 for each credit lost and take 2 tags.

Criminal • Outland Entertainment LLC • Core Set 18
Links: Decklists | ANCUR
Account Siphon


  • a potential swing of 15 credits is huge
  • reinforces what Gabriel Santiago wants to do anyway


  • you better remove those tags immediately
  • 4 influence, fuck yeah


  • when ran on an empty HQ this card generates +7CE (+9 with Gabe)
  • this number (or closely to) should be the price tag on HQ to prevent useful Account Siphon runs
  • However sometimes it is more important to bankrupt the Corp, so be aware of that
  • Also traces are a good way of "losing" money before the runner can use the Siphon, getting down from 5 to 3 credits sounds like a good idea
  • A different way of doing that would be to rez assets or upgrades after the runner passed the last piece of HQ Ice, such as SanSan City Grid, Private Contracts, Dedicated Server,
  • All this math changes a lot, if the Corp has no way to punish tags (and the runner is aware)
  • If a bankrupt Corp is the main goal then chaining it with Vamp is strong
  • don't use it when there is a Nisei MK II scored and ready, or if you suspect the upgrade in HQ is Caprice Nisei or Crisium Grid