Dinosaurus Sage by Kit Reille

CptHilts 7

Installing Sage into Dinosaurus off the bat gives a Str 6 Code gate and barrier breaker. With additional strength boosts through Mem chips it should be able to take on pretty much anything. The personal touches can either be used to augment Alpha, Omega, or Creeper. Creeper can stay at 0 memory cost with the Borrowed Satellites and Dyson Memory Chips. Motivation, Oracle May, and Kati Jones are the econ cards. Hand size stays large with Public Sympathy and Borrowed Satellites acting as coverage for damage. Infiltration and Satellite Uplink expose cards to allow the runner to target Agendas properly.

I am a relatively inexperienced player and would appreciate feedback. It sounds good in my mind.

3 comments
24 Dec 2014 joeymcjoeysalot

Great start. I'd recommend cutting the Alphas and Omegas for Self-modifying Codes and/or Test Run. I think you need e3 Feedback Implants to make your runs cheaper. Paying 2 per subroutine is going to get super costly. You need some multi access cards too like The Maker's Eye or R&D Interface too.

26 Dec 2014 Friff14

Alpha doesn't do its best work in Kit. I really like Alpha/Omega combos if you can pull them off, but they're absurdly expensive and, if you're Kit anyway, the first card you hit in a server is usually going to be a code gate, unless you run twice in a turn.

Omega combos with Kit very well though. Though also very expensive, it has the benefit of comboing with a decoder and Kit's ability to make any 2-ICE server open.

27 Dec 2014 CptHilts

I adjusted this list and renamed it Kit, Sage Buffed. I got rid of Alpha and Omega, boosted the deck churn with Quality Time, and shored up the economy with Magnum Opus. My only issue is whether to go with Dinosaurus or The Toolbox. Feedback welcome.