Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Fifth Rotation |
Fairly agressive deck with very efficient breakers in startup.
Game plan : use all the companion to power up The Twinning and sabotage for additional value.
Mulligan : you want credits early on, and Marrow.
By mid game, Begemot will make any barriers meaningless, because it passes it for free. See the corp weep at the thought of try to tax you with Endless EULA.
Revolver is the best sentry breaker, you'll want to install two of them on the board, to pace them out. This will allow you to have a stronger Unity. With 4 breakers, it cost 1 to be at 5 strenght.
With all the companions, you will be able to power up The Twinning easily. On top of that, you should be able to Sabotage easily 10 cards in a game. Making The Twinning that much more powerful, since you are thinning the corp deck.
The reason of all the breakers in 3 is to prevent losing a breaker to core damage. And to get your breakers early.
There is no big funky trick to this deck. It is efficient and makes Esâ Afontov combine well with the most powerful multiaccess card. Cheers!
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