Esâ Afontov: Eco-Insurrectionist

Esâ Afontov: Eco-Insurrectionist

Identity: Cyborg
Deck size: 45 • Influence: 15 • Link: 0

The first time each turn you suffer core damage, you may draw 1 card and sabotage 2. (The Corp trashes 2 cards of their choice from HQ and/or the top of R&D.)

Waiting is useless. The crisis is here; pick a side.
Illustrated by Benjamin Giletti
Decklists with this card

Midnight Sun (ms)

#1 • English
Startup Card Pool
Standard Card Pool
Standard Ban List (show history)
Printings
Midnight Sun
Rulings
  • Can the Corp look at the cards that are being trashed while resolving sabotage?

    No, the Corp must choose which cards to trash first, and then all cards are trashed simultaneously. The Corp can look at the trashed cards from R&D in Archives after all trashes from sabotage have been resolved.

  • If the Corp has only 1 card in HQ and must sabotage 2, can they choose to “trash 2 cards from HQ” in order to only trash the 1 card in HQ?

    No, the Corp must trash 2 cards if possible. The Corp must trash the remaining card from R&D.

  • If the Corp has only 1 card in R&D and must sabotage 2, can they choose to “trash 2 cards from R&D” in order to only trash the 1 card in R&D?

    No, the Corp must trash 2 cards if possible. The Corp must trash the remaining card from HQ.

  • What if the Corp has only 1 card total in HQ and R&D and must sabotage 2?

    The Corp trashes all cards from HQ and R&D.

  • Does the Runner gain a credit when they sabotage and have Demolisher installed?

    No, the Corp is trashing the cards when resolving a sabotage effect.

Reviews

Midnight Sun's not even properly out yet so I don't have too much to say about Esa mechanically - xir ability seems cool, though repeatable core damage is hard to come by both because you only have so much hand size to lose (especially with Jinteki getting so many good scoops) and because there just aren't that many options to deal it to yourself, but it's a pleasantly strong effect, and I'm interested to see what decks people will come up with using xir.

ALSO HELL YEAH A RUNNER WHO CANONICALLY USES NEOPRONOUNS!!! Genuinely I cannot overstate how cool this is, as someone who also uses neopronouns, to see characters like me in a game I play!!!

(Midnight Sun Booster Pack era)

Pros:

  • Finally, a counter to Hakarl!
  • Spectacularly bad choices make for great stories
  • Anyone who introduces themselves with "The crisis is here" has stories for days

Cons:

  • Hard to wage an eco-insurrection in a $5000 couture parka
  • Uninteractive milling effects: if your first introduction to Netrunner is playing against a sabotage deck, I am so sorry, it gets better
  • Maxx ran off with all the good stimhacks. Most of the remaining Esa triggers aren’t great cards.
(Midnight Sun Booster Pack era)

This cyborg brings devastation to the corp.

The ability can probably trigger around 5 times in a game (give or take), thus trashing 20% (10 cards) of the corp cards without interactions. Talk about having an impact on the game.

If you can make 2 or 3 runs with Chastushka, you can trash 8 to 12 more cards.

With some careful combo, you can use Avgustina Ivanovskaya to trash 8 to 12 more cards.

This would allow you to trash possibly two thirds of the corp deck, possibly decking the corp. I'm glad the archetype can come back, as decking a corp is a difficult proposition.

But even if you just trigger the ability to get powerful cards like Marrow, Begemot and use Running Hot or Light the Fire!, it as an impact in every games. Non interactive actions on the corp does matter.

Esâ Afontov: Eco-Insurrectionist is a good ID. Is it as universally usable as Hoshiko Shiro: Untold Protagonist, probably not (we'll see how the meta develops), but still an identity that really feel like an anarch.

The art and quote are both inspiring. Good identity.

(Midnight Sun era)
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