Marrow

♦ Marrow 2[credit]

Hardware: Console - Cybernetic
Influence: ●●○○○

+1memory unit

You get +3 maximum hand size.

When you install this hardware, suffer 1 core damage.

Whenever the Corp scores an agenda, sabotage 1. (The Corp trashes 1 card of their choice from HQ or the top of R&D.)

Limit 1 console per player.

Illustrated by Martin de Diego Sádaba
Decklists with this card

Midnight Sun (ms)

#6 • English
Startup Card Pool
Standard Card Pool
Standard Ban List (show history)
Printings
Midnight Sun
Rulings
  • Does the Runner gain a credit when they sabotage and have Demolisher installed?

    No, the Corp is trashing the cards when resolving a sabotage effect.

Reviews

Spoilers plus Brain Cage in a 1MU console. This is priced like +2 hand size and/or 1-2 sabotages are a major benefit. Unless some crazy synergies get printed around brain damage or trashing your own cards at random, this looks kinda lousy for a console.

(Midnight Sun Booster Pack era)

Feels like it's meant to combo with Esâ Afontov: Eco-Insurrectionist, but yeah, I'd rather have a Brain Cage too. Maybe Esa wants both?

Yeah, if you're ALL IN on Esa and think the game will go like 8+ turns, having both Brain Cage and Marrow feels like it might work. I don't have a good handle on how many Esa triggers I should be aiming for. Most brain damage cards aren't exceptionally good.

Marrow, Brain Cage, Light the Fire!, Running Hot. Is anything else worth considering? Is anything else even still legal?

Ah... Begemot and Ghosttongue. Hrm.

Definitely feels like I'm slotting mediocre cards just to trigger Esâ. I don't want any of those cards in my deck except LtF.

Ghosttongue looks excellent. Light the Fire is a lot of work if you're mainly using it for 2 sabotage. If you're not getting a lot of value out of trashing all of the cards in a server, Chastushka feels more efficient if you can swing a run on HQ.

It's super early but my hunch is that Esa's highest and best use is adding 6-10 sabotage onto an Augustina deck. I don't think these 6-10 need to happen early and it's okay if it takes a while to find the cards that cause them.

Okay, I've come around. I was testing an Esa virus deck and I think you got it exactly right. Sabotage starts out just okay, but the 16th sabotage is worth a whole lot more than the first.

I'm testing in Startup and it's quite powerful. I'm not generally sold on Ghosttongue, which seems like a worse Prepaid VoicePAD, but in Esa, definitely. And Begemot is a beast, especially with Pelangi... more synergy with Avgustina Ivanovskaya and The Nihilist.

A great console for any anarch.

For a mere 2, you get :

  1. 7 hand size, making you resilient to BOOM!.
  2. Non interactive sabotage 1 when the corp score and agenda. While this would trigger about twice a game, it is a good counter to Sportsmetal: Go Big or Go Home, which use lots of 1 points agendas, possibly triggering this up to 5 times. This is a minor benefit, but it is still a good benefit.
  3. +1 MU, to put one more program on your board.

And if you are Esâ Afontov: Eco-Insurrectionist, you get to draw a card an cause sabotage 2, great combo.

All in all, a very good console. I would rate it about as good as Keiko, if you are not using companion.

While the art really evoke the feel of cybernetic, the name does not seems to fit with the art or effect. Maybe I missed something.

(Midnight Sun era)
2425

Nice review (as your reviews are, I read them and I like them). About the art I think it's an internal view that this console is... in your spine so with this you're really have the BMI inside of you. I think it evokes great power but also the core damage that you have to suffer in order to, well, substitute your spine. It's a bit like spinal modem