Star Power

metalblackbird 49

Get them to love you and then once you're on the inside drain their servers for info.

The setup on this is surprisingly fast what with Hayley's double install and the low cost of most of the pieces. Only play Paparazzi on the turn that you want to do your big mill. Hopefully the fact that you're shaper and you're putting down Hyperdrivers will cause the corp to panic and ice up R&D. If they try to do a cheeky score out in a server with only one or two ice you can probably get in without breaking your tempo but with Turntable out a scored 3 pointer can actually be to your advantage if the mill turn exposes one and two pointers. If you do the mill late enough and they haven't scored yet then the Fall Guys might even give you enough time to deck the corp.

This still needs some tweaking, but it won two of its first three games the other night, only losing to a Wayland deck running NAPDs that then managed to bait a run that opened the final scoring window. So remember to have some money. Other than that it was very flexible, although I might swap the breakers around and I'll probably put Wireless Net Pavilion in instead of The Source when it comes out.

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