This is a deck for a Hack the Egg fun/beginners tournament that uses "Ultra" Cache Refresh deck building rules:
I'm a total beginner myself, having only played with a Core Set and some friends who I talked into it (all got hooked though ;) ). I bought the C&C expansion for this tournament and decided to go with HB and Shapers (Runner deck to be found here).
I felt quite confident building a Corp deck since that's what I have been playing mostly and it feels rather straight-forward compared to a Runner deck. So yeah, this is what my plan looked like:
The general idea is to either fast advance the 3/1, 3/2s and 4/2s out of hand or never advancing them in a single more or less taxing server. This single server can also be used to build up economy or needed fast advance tools.
And as Cassius Clay ("His mother called him Clay and I will call him Clay!") already knew: "Everyone has a plan until they get cards shoved into their face." Test draws on NRDB seemed to work nicely, but I never seemed to get a good start and/or was too afraid to mulligan during the tournament. And then, when things developed nicely, I mostly got too scared to do the risky moves. I lost all games as the Corp, but did score an egg though. ;)
I still like this deck. I don't think it's generally flawed. Got some positive comments, too. I struggled quite a bit with keeping up with new opponent cards and whatnot, so piloting this was quite a big part of the failure. Definitely would leave out the Successful Demonstrations. They just don't work against any somewhat competent runner (thanks to Sn00p1 for pointing this out). Not yet sure, what I would substitute them with though.
And final fact: at the end of the day I won the scrambled eggs by scoring an egg with this Corp deck. (Ok, second winner forfeited her half of the food.) But still.. there must be something to this deck. ;)
11 Sep 2017 dome_