Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
The runner has to play carefully around Komainu and Psychic Field, since ending the turn on 1 card or less lets you flip The Brewery to win, and each power counter on Snoop or Viktor 2.0 adds 1 to the runner's minimum safe hand size. It only takes one power counter and a Genetics Pavilion to make even a first click run lethal. So while the runner is fretting, you can put some agendas behind basic gear checking ice and score them next turn to try and get to 7 points.
1 comments |
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21 Aug 2015
Chuftbot
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I love anything that involves Brewery, so this looks fantastic to me. Have you considered Lockdown? It's a really solid way to keep the runner in Brew range.