"I used to be in a gang. We called it the CIA"

Fridan 566

I've been having some fun and a bit of success with this, so I thought I'd share it. There is almost certainly room for optimisation, so consider this an early build I'm using to test a few different cards.

With the underway we now have the full set of cloud breakers. There seems to be a bit of a consensus that the B&E suite doesn't gel too well with the old style fast aggresive criminals. If there is one criminal that can afford to go a little slower, it's Iain.

I spent a lot of time playing with all sorts of wacky builds before I stripped it back to basics. Now, this deck breaks down in to three simple parts:

Breakers: The full B&E suite with Corroder, Zu and Femme as fixed breakers for support and a couple of faerie. This has been working really nicely. With just a few B&E breakers out and one or two fixed breakers you can put pressure on almost any remote. The fixed breakers should get you reasonable centrals access late game with B&E to deal with the big stuff.

Econ: It's all about the supplier. This is fairly classic Iain drip econ. Data Folding and Underworld Contact are both kept online fairly easily even without a Dyson, but having one installed gives you a bit of flexability. Earthrise is the only draw and I think this deck could use more. Scheherazade is great when you're installing so many cheap programmes. I like it it, but it might end up getting ditched for more draw power.

Tricks: Gang Sign. Oh Gang Sign. It plays into this decks strategy nicely, slowing the corp down while you get set up. I've had people try to rush me when I have one of these on the table with an HQ interface. They lost agendas. The interfaces are here because of the supplier discount and it works. By the time late games comes around you should be swimming in money, so regular central access are easier than you'd expect. Forger also fits here as a bit of anti tagging. It saved me from a sea source once, I'll take that.

All in all, this deck aims to slow the corp down while maintaining just enough early pressure before powering into the mid-late game with a burst of quality accesses. Thoughts welcome!

2 comments
22 Jul 2015 FarCryFromHuman

In test draws the Scheherazade seems really important, but I am clicking for cards an awful lot. That said, this deck has plenty of time, so maybe something to increase the power of the click-to-draw action is what you really need. Perhaps look at Mr. Li, Symmetrical Visage, and/or Professional Contacts.

Also gotta say I love the deck name.

23 Jul 2015 Fridan

I've also found myself clicking to draw a lot. I'm not keen on Mr. Li here since there are really only a few cards you want to skip past. Symmetrical Visage could be could, although I found a lot of my turns were draw 2, intall 2. ProCo would be great I think, but that 2 inf hurts. You can probably only afford to run one and then we're getting into Hostage territory.

I'm leaning towards a couple of copies of Quality Time in the Scheherazade spot. With Supplier down I think you'd be able to clear you're hand out easily enough.