Kates Day job.

HepatitvsJ 244

This deck relies on massive card draw and freelance coding contract for burst money and armitage code busting for general efficiency. No MO because of the 2 MU cost even though djinn helps with that. Sahasrara helps economy because of all the recursion and let's you save money for runs. Mimic and Yog can run through so much as is and a dinosaurus will get them to the 5 str they need for most of the higher problem cards even without a datasucker. Parasite/data sucker/clone chip is nothing new from what I've seen but I've been dying to use the combo since I saw clone chip. An Escher may work well here for mid/late game but I had to cut a Larla just to keep enough programs to make freelance coding pay well. Two djinn help with MU of SMC/sahasrara/etc.
3 comments
12 Nov 2013 x3r0h0ur

This set up looks a lot like dirty hands Exile, and as such I think it might actually be better as Exile. With that said, cyber cipher might be a better choice here than gordian, especially if you're installing it just to answer a problem.

12 Nov 2013 HepatitvsJ

Good point about cyber cypher. I'll have to switch those. As for dirty hands exile...I've never heard of that build. I'll have to Google it or if you have a link I would appreciate it. I've been spending the last month the moving so I haven't kept up with NR since C&C. I have the packs but no playing. I chose Kate over exile because of her ability to reduce cost is so good since it even works on your opponents turn with clone chip and the drawing is already really good. I figured five draws max with clone chip and scavenge wasn't worth the savings of Kates ability. Thanks for the comment. :)

12 Nov 2013 HepatitvsJ

NM...I found a dirty hands exile I assume is the build you were talking about. Now I'm curious how it runs with one parasite and no data suckers? You just put the parasite on and let it build naturally? Seems slow. I hope I get the chance to play this at the local tourney Saturday. I think its strong. Although so much of this game is player ability rather than combo spam like MtG was...a big reason I like it.