Disposable Breaking

Oathwood 241

Trying to build a deck around disposable icebreakers. Exile felt like the best runner for the situation.

4 comments
23 Aug 2014 aermet69

I wonder if tossing the Deep Reds and a Feedback for D4v1d and 3x CyberSolutions Mem Chip would be worth it? It's a rough splash, but seems like a card right into this concept. Also, no redundency of multiple Deep Reds - although the MemChip is a lot more expensive. Other than that, it seems like it could be really funny. I wonder if you need some multi-access, since you'll be hard pressed (perhaps?) to run servers over and over and over.

23 Aug 2014 Oathwood

Valid points! Might be great with some multi access, may find some place for an R&D interface. Thanks for your thoughts!

23 Aug 2014 Pinkwarrior

I think unless you plan to use deep reds ability it shouldn't be in the deck theirs plenty or MU cards you can use and stack in shaper rather than em been dead draws later. You thought about sticking in some retrial runs for more recursion and/or some SoT's?

23 Aug 2014 Oathwood

Did some rework after feedback from @aermet69. netrunnerdb.com

I will take in consideration to put in a retrieval run or two!