Earthrise Hotel is seen as a straight swap for Wyldside is a lot of Anarch decks, and with good reason - it doesn't cost you a click a turn.

However, there is a problem with Earthrise Hotel that there isn't with Wyldside - the fact that it only lasts 3 turns. This means that unless you draw into another Earthrise in those 6 cards, you are going to be back where you started afterwards, digging for another.

Additionally, if you draw your second, or even your third Earthrise whilst the first is out, you will have to keep them in your hand, and not simply discard them like with extra Wyldsides, clogging up your hand.

You have to realise that this card is not Wyldside. It is to Wyldside as Daily Casts is to Hard at Work, it replicates the effect for a few turns before trashing itself.

If you normally leave a Wyldside going for most of the game, and run on a limited budget, this might not be the card for you.

However, in Shaper, and most definitely in Criminal, this card will shine, not because it is a Wyldside without the influence cost, but because it synergises with their playstyle.