Apocalypse Omar

hutch9514 228

This deck seemed like the obvious choice for Omar, so why not. This deck has big power turns. At times it seems to have awkward hands so i decided to add Inject to help it in those situations. Basically play Apocalypse as soon as you can. People seem to think Omar's ability is very strong but more importantly it's passive ability is great. Which is spreading out the runner's ice. In a NBN run world it's quite nice. This deck is very fun and actually pretty good. Open to some tweaks if anyone has any. Thanks in advance.

6 comments
12 Oct 2016 Senthin

@hutch9514Your influence may be better spent on 1 or 2 Aesop's Pawnshop that you install after using Apocalypse instead of Chop Bot 3000. Inject gives you some good draw and may be enough. If you don't run into any econ issues and would prefer the draw, then the Chop Bot 3000 is probably better.

13 Oct 2016 hutch9514

@Senthin D4v1d seems to be pretty important. And this deck doesn't have econ problems. Plenty of econ. The hardest part is sometimes having awkward hands in the early game. My only complaint.

13 Oct 2016 Senthin

@hutch9514No arguments on D4v1d, i was referring to Account Siphon

13 Oct 2016 hutch9514

@SenthinAnd to be honest usually you apply so much pressure after an apocalypse you don't care about the aesops. I only have chop bot in there in case i really need something on the board. Thanks for the input though!

19 Oct 2016 Rykr

This deck looks pretty fun! I've ran a couple of Apocalypse decks before and one of my favorite includes was Independent Thinking. It's quicker than Chop Bot 3000, plus it can help you draw into really punishing the Corp on the turn following an Apocalypse. Another substitution that I'd suggest is Sports Hopper for Plascrete Carapace. Same cost, similar effect but it doesn't get flushed with everything else during an Apocalypse turn. Plus, those three cards that you draw will get you closer to your next Apocalypse! Maybe Black Orchestra for a Retrieval Run as well.... Just some ideas to mix it up! Keep the Apocalypse rollin' :)

21 Dec 2016 gegenzeit

I've been playing around with this a bit. Great fun in two games with real cards - terrible games on jinteki.net (partially to me being playing incredibly dumb stuff, partially for not drawing Apocalypse in three games in a row).

It seems the deck is very dependent on getting Apocalypse very early. And Crisium Grid is hard hate. Especially behind code gates. I think I'll go for the Black Orchestra thingy and give it another try.