When your turn begins or you steal an agenda, place 1credit on this resource.
Whenever you make a successful run, you may spend hosted credits for the remainder of that run.
When your turn ends, if there are 3 or more hosted credits, you must pay 1credit or trash this resource.
+2memory unit
The first time each turn you spend credits from or install a companion, gain 1credit.
Limit 1 console per player.
When your turn begins or you steal an agenda, place 1credit on this resource.
Spend hosted credits to play events.
When your turn ends, if there are 3 or more hosted credits, you must trash 1 card from your grip at random or trash this resource.
When your turn begins or you steal an agenda, place 1credit on this resource.
Spend hosted credits to install non-connection cards.
When your turn ends, if there are 3 or more hosted credits, you must trash 1 of your installed cards.
When your turn begins or you steal an agenda, place 1credit on this resource.
Spend hosted credits to use programs during runs.
When your turn ends, if there are 3 or more hosted credits, you must take 1 tag or trash this resource.