When your turn begins and whenever you steal an agenda, place 1[credit] on this resource.
Whenever you make a successful run, you can spend hosted credits for the remainder of that run.
When your turn ends, if there are 3 or more hosted credits, you must pay 1[credit] or trash this resource.
+2[memory unit]
The first time each turn you install a companion card or spend credits from an installed companion card, gain 1[credit].
Limit 1 console per player.
When your turn begins and whenever you steal an agenda, place 1[credit] on this resource.
You can spend hosted credits to play events.
When your turn ends, if there are 3 or more hosted credits, you must trash 1 card from your grip at random or trash this resource.
When your turn begins and whenever you steal an agenda, place 1[credit] on this resource.
You can spend hosted credits to install non-connection cards.
When your turn ends, if there are 3 or more hosted credits, trash 1 of your installed cards.
When your turn begins and whenever you steal an agenda, place 1[credit] on this resource.
You can spend hosted credits to use programs during runs.
When your turn ends, if there are 3 or more hosted credits, you must take 1 tag or trash this resource.