Big Beale

Mad Tinkerer 194

Well this deck is probably not good but it's fun to pull off but I feel like it mostly works because you look like you aren't about to win.

So what do we do? We score ONE Project Beale that is worth 7 points (13 Advancment tokens = 2 + 5 Points).

How do we achieve this madness?

1) Make sure you have 3 and get all the combo pieces together (see step 4) (Gaslight and Federal Fundraising help a lot with that)

2) Give the runner enough tags - 7 should be enough unless the runner has some options (like No Free Lunch). You do that with Mutually Assured Destruction you should be able to spam cards out like crazy and have plenty of them to sacrifice (but not Wage Workers!!!).

3) Wait for your next turn and hope the runner doesn't pull off a neat trick ... altho that would kinda also be worth the game.

4) Do the combo:

Greasing the Palm to install Project Beale and place 1 advancement token on it.

Shipment from Vladisibirsk for 4 more advancment tokens.

Shipment from Vladisibirsk for 4 more advancment tokens.

Wage Workers will give you a 4th

Shipment from Vladisibirsk for 4 more advancment tokens.

-> 3x4 +1 =13

5) Win the game

6 comments
30 Dec 2023 Zoehope

This is some NBN niftiness I can get behind. MORE SHIPPING MORE SHIPPING.

3 Jan 2024 Alex_Geryon

Hey, I don't understand how Wage Workers gives you a click, since you're not doing the same action 3 times in your combo 🤔 Anyway this would still work with Biotic Labor or something similar.

3 Jan 2024 Mad Tinkerer

@Alex_Geryon Wage Workers works since you play 3 operations

1) Greasing the Palm (which also lets you instal the agenda)

2) Shipment from Vladisibirsk

3) Shipment from Vladisibirsk

4 Jan 2024 heyset

this is pure madness

I like

22 Jan 2024 heyset

question, though: why do you need that many tags? vladisibirsk doesn't remove them, only greasing the palm

so you only really need 3 tags

24 Jan 2024 Mad Tinkerer

@heyset Yes, you only need the runner to have 3 tags in your turn. But since the main tag card is Mutually Assured Destruction we need to give the runner one turn in which 4 tags can be removed. So in order to make sure there are 3 tags left you need to give 4 more 3+4=7