In order to mitigate Peace in Our Time's drawback, one or more of the following need to be installed:

In Tapwrm's case, it's even more restrictive -- you can only play it after a successful run, so it needs to be played before Peace.

The pressure gains from Beth, I think, aren't worth it. In most instances, you'd rather have a poor corp in the first place, and Beth herself is mitigation to an inherently disadvantageous status quo. Hernando too -- a +1-3 cost to their ice is largely countered by the resources you just handed them, and that's assuming they can't pare down their resources in other ways to mitigate.

That leaves Peace as a Tapwrm followup. And to justify it, you're saying you're running a deck that goes through a LOT of cash constantly, or can turn the burst of liquidity into an immediate win.

Or, basically, you're playing Dyper.

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It needs more work, but I've been trying it with Ankusa. This will fund the install and some use. And the corp will have to spend time and money reinstalling ICE. —

Cheap to rez, and even cheaper to break, but if you crash into it on an R&D run and accidentally empower an agenda or advancing asset, that's going to tilt you at least a little bit. I suspect it to be a natural fit with Haarpsichord Studios: Entertainment Unleashed...

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Might be worth revisiting this identity again with Quorum out, specifically because of Herald. Running into it unexpectedly out of an R&D hit, just to power up a remote agenda out of nowhere is preeettty good.

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Wrote a comment instead of a review, BUT:

Worth pointing out in 2017 that Atman combos with Sifr as a 3-cred near-universal breaker. A two-card skeleton key for the majority of defenses you'll face.

And then you can just slap down another for Lotus Fields and similar.

...not bad...

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We've seen similar things before, chough cough Faust + D4V1D cough cough. At least now they're in different factions... —
Atman = sanskrit for soul. Sifr = arabic for zero. Sifr Atman = zero soul. Same theme as Faust. Omar Keung has something to say about that... —

Tried this in a Smoke Stealth deck and it fell flat on its face when I realized just how difficult it was going to be to break subroutines. Sure, pumping up to +7 to slash down Archer is neat. Sure, a single credit per subroutine is normally affordable. But even with a Smoke-Mercur-Cloak-Runner econ, you're going to find it often extremely hard to come out of the exchange without a little bit of damage.

The main thing is: for those two influences, can you possibly replace it with Dagger and more econ or silver bullets? Especially in a 40-card deck, that is an extremely pressing consideration.

Edit: Leaving the bulk of this unchanged, but basically I got this entirely wrong and the Switchblade's back in. >_> Read the friendly card, kids...

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I'm not sure I'm interpreting your statement correctly, but I'm under the impression that you think Switchblade requires you to pay a stealth credit per subroutine you break. It actually breaks any number of sentry subroutines for a single stealth credit. Safely getting past an Archer would cost you two. —
You are, in fact, interpreting my mistake correctly. Both myself and my opponent failed to recognize it the first time around. —
This thing makes short work of big bioroids, komainus, and gagarin-fueled tour guides alike. It feels like a magic bullet for any stacked sentry. —