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My first Corp deck built around Seidr's ID ability. Feedback of any sort is very welcome.
As of now, I have the following data packs: Single Core Set Creation and Control Terminal Directive What lies ahead Cyber Exodus Future Proof Opening Moves True Colors
1 comments |
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14 Aug 2017
PureFlight
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This is good! I think Mason Bellamy is going to be the primary way to get your ID to fire, so it would be good to get in a third copy.
You could consolidate your econ cards. Play with this list and see which ones you like, then go up to 3 copies of each of those and drop the ones you don't. I personally don't like Beanstalk very much, so I'd suggest dropping them for the influence. Maybe drop a Tollbooth and put in a SanSan City Grid.
I would switch 2 Priority Requisitions for 3x Vitruvius, as the ability to score 2-point agendas the same turn you install them (via Biotic Labor or Elective Upgrade) is very powerful.
Heimdall 2.0 and Ichi 2.0 are pretty fun ice. You could swap out Heimdall 1 for them if you wanted to try them out.