What was yours now is mine

Morgoth 26

My first attempt at deck building. I have tried an all around sort of deck I push a lot on Ken's ability and Desperado. I think it can hold its ground vs tagging and Biodroid. I haven't tested vs Jinteki (yet)

2 comments
1 Mar 2016 DrMarodi

The 64 card deck is too big. You definitely need to cut back som events (Executive Wiretaps; Express Delivery; Infiltration; Mass Install; Push your luck!). Also Blackguard is a Console too, so you cannot play when Desperado is out (or the other way around). Bug is great with Multithreader! But bear in mind that you will have memory problems Q-Coherence Chip is not so good if you have to trash Crypsis.

1 Mar 2016 PureFlight

I agree with @DrMarodi - you're going to have consistency issues with a deck this large. I think you'll find after testing it that there's a lot of times when your hand is full of Grappling Hooks and Q-Coherence Chips, but all you really want is an Inside Job to get into that remote.

I like your influence use for the most part. Ice Carver seems like an odd choice, as the "savings" of not having to raise the power of your programs is situational. For example, Ninja will almost always have to have its Strength boosted, so Ice Carver only helps you save s against STR 1 and STR 6 Sentries. If you're interested in adjusting ice strength, I'd recommend Datasucker instead; however, I'd just as soon spend the influence on Corroder for a more flexible Fracter.

Lastly, I've found with Ken that making the most of my run events required my icebreakers out sooner. I think Special Order is really important when I've got an Indexing or Legwork in-hand and I need to get past specific ICE.