Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
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What Lies Ahead |
Trace Amount |
Cyber Exodus |
Humanity's Shadow |
Future Proof |
Creation and Control |
Mala Tempora |
Honor and Profit |
First Contact |
All That Remains |
The Source |
The Valley |
Card draw simulator |
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None. Self-made deck here. |
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Jacking Out for Fun and Profit | 2 | 2 | 2 |
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Hey everyone. This is the deck that I took to the Metro Detroit Great Lakes Circuit Qualifier tournament tournament this past weekend. The deck went 4-1 for the day beating RP, NEXT Design: Guarding the Net , NBN: Making News and NEH Butchershop and losing to Nisei Division: The Next Generation.
This deck is meant to get three Au Revoir and usually Snitch set up as quickly as possible so that you can start clicking for three credits. I will note though that this is a very meta dependent deck. I was expecting a lot of glacier decks at the tournament giving me a lot of time to set up. When I played against a rush deck (Nisei Division) I had a hard time even mounting a token defense. If your meta has a lot of glacier though, I invite you to test this deck out! RP keeping you down? Run archives for three credits and then go to their remote servers, never having to deal with a single piece of ice on centrals. Once they figure this out they'll start icing remotes heavily, allowing you to hammer their relatively weak centrals.
A few notes on the deck:
Don't be afraid to pitch everything while you're digging for your money combo early on. I tossed more R&D Interface's into the trash than I installed for the day. Legwork was an archives warmer for most of the time, with Same Old Thing grabbing it when needed. If everything goes right, you should be able to get everything set up by turn three or four, but if it takes longer don't be afraid to let the corp score a few points (the only scary agenda for them to get is Nisei Mk II.)
Once you have your money cards online, try and get a Monolith onto a Personal Workshop. Get out Rachel Beckman and spend your turn clicking for 15. If they install something into a remote, run at it and drop Monolith out mid run, bringing an entire breaker suite with it. From that point on, no remote is a safe place to score. Probe at centrals if you need, but make sure to keep enough resources to break back into the remotes.
Before you get the money for Monolith you only have enough memory for one ice breaker. Be careful during this time as Femme Fatale and Atman are your only good ways into servers. Only do this to get into remotes you're afraid they're going to score something from that you don't want them to cough Nisei cough. If you have to overwrite an Au Revoir it's not the end of the world, but your economy will be behind for the rest of the game, so make sure it's worth it.
Clot and Feedback Filter are the two slots with the most wriggle room if you want to change things. I have had games where Feedback Filter is invaluable but most of the time, especially lately, it has been a dead card. Clot is very useless most of the time, but in the finals today I summoned it up with a Self-modifying Code when the corp tried to train a naked Astro, allowing me to just walk up and steal it. I stole another one from his hand a couple turns later, so I would have been doomed had I not had it.
Personal Workshop is a good place to hold excess cards early, and I often install Femme Fatale on it when it shows up and just let it tick down. It's your tool for getting Monolith in mid run when you need it, as well as making it a few credits cheaper over time. Stimhack obviously goes great with it, but overall I wouldn't say that it is a required card. If you want to play around with it, I don't think the deck would stop working.
The full program suite is 3x Au Revoir, Snitch, Femme Fatale, Snowball, Torch and Atman. That is 8, which is why I decided to use Monolith in the first place.
3 comments |
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1 Jun 2015
grogboxer
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13 Jun 2015
WhackedMaki
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The greatest trick the devil ever pulled was convincing the world that Monolith didn't exist